Function evosim::contorl::update::get_cf_signal
source · fn get_cf_signal(
entity_id: Entity,
cf_events_vec: &mut Vec<ContactForceEvent>,
blob_flag_q: &Query<'_, '_, &ColliderFlag>
) -> Option<(bool, bool, [f32; 2], f32)>
Expand description
Not a bevy system.
Output singal depends on NN’s input
collect contact force events and translate it into nn signals
contact blob and contact wall have different signal